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TorchLight - Mine Booster Pack 3.0a

A Booster Pack for the 'Mine' tileset. Contains maps for each of the following areas;

1X1ENTRANCE_W (x2)
1X1EW
1X1EXIT_E (x2)
1X1EXIT_W
1X1NS
1X1SINGLE_ROOM_TREASURE
1X1ENTRANCE_N
1X1NE
1X1NW (x2)
1X1SE
1X1SW
1X1SINGLE_ROOM_PORTAL

Patch 3.0a Information.

1X1_EXIT_E_RD_A

Set fishing area tiles to not show on map and have no collision.
Also set no collision on a number of tiles surrounding the area.
Updated a number of wall tiles to no collision and no map visibility.
Placed no spawn region near fish area by the trough to prevent monsters spawning behind it.
Deleted a number of wall peices that weren't visible to the player,

Updated Mod Information.

Patch 3.0 Information

Additional 5 Chunks added to bring total additional chunks to 15.

1X1Entrance_W_RD_A

Placed a number of shadow_boxes at connection point.
Extended NoSpawnRegion near Entrance.
Updated Lighting and Decals.

1X1Entrance_N_RD_A

Extended No_Spawn_Region at entrance.
Moved Animated Platform.
Updated Lighting and Decals.

1X1EW

Updated Lighting and Decals.

1X1EXIT_E_RD_A

Updated Lighting and Decals.
Removed redundant NoSpawnRegions on BG areas.

1X1Nw_RD_A

Updated Lighting and Decals.

1X1SE_RD_A

Updated Lighting.
Placed a number of shadow boxes near land bridge to hide bg mine.

Patch 2.1 Information

1X1EW

Enabled collision detection on a number of wall pieces.
Set Visible on Map to False for a number of wall pieces.
Placed a missing TRIM_CONVEX_01.
Placed a HALF_FOOTER_01 at East Chunk Connection.
Placed Dynamic Sign Posts.
Placed a number of additional lights.
Placed two box_blank_01_shadow at West Chunk Connection.

1X1NE

Placed Dynamic Sign Posts.
Removed broken_convex_01.
Enabled map visibility on a wall piece.
Enabled No Spawn Region.

1X1NS

Placed Dynamic Sign Posts.

1X1NW

Extended water area wall to unplayable area.
Placed a number of box_blank_01_shadow near water area.
Placed Dynamic Sign Posts.
Enabled collision detection on one wall.

1X1SE

Placed Dyanmic Sign Posts.
Placed a number of shadow pieces near East Chunk Connection.
Removed piles of wood planks as they could be walked through.

Updated Mod Details

Patch 2.0 Information

Added five additional chunks:

1X1ENTRANCE_N
1X1NE
1X1NW
1X1SE
1X1SINGLE_ROOM_PORTAL

1X1Treasure

Enabled Collison Detection on the walls surrounding jumpers to stop awkward jumping.

1X1NS

Enabled Property Node for Quest Item & Quest Boss.

1X1EXIT_E

Enabled Property Node for Quest Item & Quest Boss.

1X1EW

Enabled Property Node for Quest Item & Quest Boss.

1X1ENTRANCE_W

Enabled Property Node for Quest Item & Quest Boss.

 

PATCH 1.0a Information

1X1ENTRANCE_W

Fixed entrance area Jump Down Area to No Spawn Region.

1X1NS

Changed top tunnel area to have no ceiling. This so that players who have "Render Behind Walls"turned off can navigate the level trouble free.
(note: it is still slightly obscured but only for a moment.)
Replaced missing wall peice (this may have being deleted between versions by myself and may not be missing in version 1.0).

1X1EW

Removed a number of Free_Footer's that were clipping through wall. Replaced with Half_Footers.
Removed NoSpawnRegion around side of map.
Updated piece information around edges to remove collision and apperance on map.
Updated piece information for long walls to remove harder white image caused by pieces appearing on map when they didn't need to be.

EW Gallery
(5 Image)
NE Gallery
(6 Image)
NS Gallery
(4 Images)
NW Gallery
(1 Image)
SE Gallery
(6 Images)
SW Gallery
(5 Images)

Download Here - 970 KB

IMPORTANT: Please delete any previous version you have of the pack before installing the newest version. Cheers.


© Reuben Duff - 2004-2009